Super Monkey Ball Adventure

Published by Sega, Developed by Traveller's Tales

Genres: Action / Adventure / Racing (4 players)

US release date: Aug 1st, 2006 | EU release date: -

Super Monkey Ball Adventure user review

Shouldn't even be considered a Super Monkey Ball game.

1st day Wii owner wrote this game review.

Review written by
1st day Wii owner

This game sucks. Put down your pitchforks and torches and don't complain to Sega. This game was not done by Sega. It was done By Traveler's Tales (makers of Lego Star Wars). Well, I'll give you the good and bad things.

Good: Multiplayer. Bad: Camera, useless tasks, the sounds the monkeys make when they are talking are annoying and... loading screens. GOD. DAMN. LOADING. SCREENS.

They take forever to load. You'll find loading screens everywhere. Starting the game, choosing game mode, loading party mode game, before level, after level, after task, before cutscene, after cutscene and entering a room. That's right. Entering a room. Thats bad.

The adventure overworld is big. So, that means you'll find one in once you try to go into the next part of the over world. Loading screens could actually go up to 3 minutes. The average time is 50 seconds. FIFTY SECONDS. FIFTY SECONDS EVERYTIME YOU ENTER A ROOM.

23%

Gameplay: Gameplay score: 1

Graphics: Graphics score: 2

Sound: Sound score: 6

Lifespan: Lifespan score: 1

User comments

No posts yet for this game. Be a pioneer.

Write a comment

Instant join

Wii's World is not officially affiliated with Nintendo! (but they wish we were).