Everyone's favorite lawyer Phoenix Wright was originally intended to be a playable character in the beat 'em up Tatsunoko vs Capcom: Cross Generation of Heroes, along with his whip-cracking adversary Franziska von Karma.
Von Karma's attacks were a given, being whip-centric, but the moveset for Phoenix himself posed problems. The team first thought about an attack using the word "OBJECTION", but the difference between the English and Japanese lettering meant localization would have been made more difficult.
Ultimately these complications meant Phoenix and von Karma were cut altogether. Shame, there must be a plethora of other moves he could have used.
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