Some fresh news has come out about Spider-Man 3's control scheme on Wii. In a recent interview Jonathan Mintz, one of the game's developers had some interesting pieces of information on how the wiimote would get used.
As you'd expect, Spiderman's running movements are handled by the analog stick on the nunchuk and its Z button is for jumping.
Now the cool part (potentially anyway). When traveling through the air, the nunchuk and wiimote act as Spidey's left and right hands respectively. By holding the B button and flicking the wiimote, or holding Z and flicking the nunchuk, you will fling out a web-line in your chosen direction.
Combat sounds like it has some fun touches as well. The basics are covered by swinging the wiimote left or right for quick attacks and tapping on the A button for heavier moves. Moving the remote and nunchuk down together executes a strong move to finish off a weakened opponent.
Squeezing the B trigger fires off one of Spidey's web splats, holding an enemy tight. If you hold B down longer you can attach a web-line to your enemy for you to have some fun with. Spinning the wiimote around in a circle will have the guy swinging around overhead lasso stylee. When you're done with that, flicking both controllers upwards will perform a Web-Hammer, slamming your opponent into the ground.
It sounds like exciting stuff, previous Spider-Man games have been of a great quality so hopes should be high for this one. It's expected for a May release.
You're keen to post a comment, but you need to log in first.
Monster Hunter 3 Ultimate review
Quest, Reward, Repeat.
Metal Gear Solid: Snake Eater 3D review
Big Boss sneaks onto the small screen.
Kingdom Hearts 3D: Dream Drop Distance review
Does this action RPG control like a dream?
Injustice: Gods Among Us review
Some of their toughest fights yet.
Sonic & All-Stars Racing Transformed review
Out of fuel.