Get ready for the final Wonder Boy adventure on Sega Master System!
Picking up where Wonder Boy in Monster Land left off, our hero is making his way through a castle to defeat the mighty Mecha Dragon. But beware - when Wonder Boy defeats a Dragon, a curse forces him to take the shape of a were-animal, such as a Lizard-Man or Hawk-Man!
Wonder Boy must travel throughout Monster Land in search of the Salamander Cross, which has the power to remove curses. But where is it hidden - and what form will you take next?
Can you beat all of the Dragon bosses and lift the curse?
Depending on the region that you grew up in, the Master System got a bum rap. The Master System essentially had its fate wrapped up for itself by Nintendo's licensing policies in the early days of the 8-bit era, which is a genuine shame, because the Master System had some genre...read full review
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