Sonic Riders: Zero Gravity

Published by Sega, Developed by Sega

Genres: Racing (4 players)

US release date: Jan 9th, 2008 | EU release date: Feb 22nd, 2008

Sonic Riders: Zero Gravity

In Sonic Riders: Zero Gravity, Sonic takes on to futuristic-inspired tracks and travels as far as outer space to push the limits of speed even further.

Two new unique gravity control moves will allow players to outrace opponents while navigating walls, drops, and hairpin turns. Innovative new tracks take full advantage of Sonic's new moves and offer heart-stopping racing action enhanced by high-intensity speed boosts.

"Speed and agility is what built the Sonic franchise," said Scott A. Steinberg, Vice President of Marketing, SEGA of America, Inc. "Sonic Riders: Zero Gravity offers long-time Sonic fans, and newcomers alike, the adrenaline-pumping gameplay and moves that made the blue hedgehog famous, while adding a plethora of completely new elements to the Sonic world. Packed with new and innovative features, Sonic Riders: Zero Gravity delivers a rush that gamers can't resist."

Sonic Riders: Zero Gravity also features a series of high-speed vehicles that evolve through the gamplay to offer the ultimate unrivaled racing machine. Complete with irresistible multiplayer modes and all-new playable characters, Sonic Riders: Zero Gravity brings the action, speed, and addictive gameplay that only Sonic can deliver.

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Review

78%

Good

The newest installment in the Sonic Riders sub-series; Sonic Riders: Zero Gravity! Let's face it people. The first Sonic Riders was mediocre (I know you'll disagree Sonic Phantom ~.^) so I kept my expectations low for Zero Gravity. Boy, was I was blown away. Why? Well, it...read full review

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Gameplay (1/10)
Graphics (1/10)
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User comments

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Sonic Phantom said:

Sega sure surprised with a sequel to Sonic Riders. I loved the first one. It was pretty addicting and fun, no question about it. Although people complained about the levels to fatigue or too hard. That's probably a reason they thought it was bad. They just have no taste in Sonic games any more. The was nothing wrong with the camera. As for new racers, I think Shadow, Rouge, Omega, Silver, Blaze, Chaotix and Elise should be playable, although I doubt Elise will make it. At least let more racers be in this story mode. Although, I was slightly mad that they put in cartoony in the last version.

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Fishmon said:

Uh Sonic Phantom, Shadow and Rouge WERE playable.

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Captain Jamesman said:

I agree with Sonic Phantom. No one has good taste in Sonic Games like Wii both do. People have got to learn about changes. I wonder if this Sonic Riders is a Wii Exclusive?

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B Darius said:

Phantom, just because people thought that the levels were too hard, doesn't mean they have no taste in Sonic games. Another thing, you don't even have a Wii. So why are you getting all excited?.

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Sonic Phantom said:

Darius, I DO have a Wii now. I got it on July 30th. Since I do now, I'm going to get this game. As long as it's Sonic game, I'm all for it. So I have the right to be excited. And it's not just the levels I'm talking about. The controls were very hard for me and I didn't know what I was doing, until I got near the end of the Babylon Rouge story. Ever since Sonic Adventure 2 came out and all the way to Sonic the Hedgehog 2006, it got nothing but bad reviews. In my opinion, I doubt they even played the games. They all have been improving in my opinion. As for the reviews, DON'T listen to them. They say it's horrible, but they can be wrong. I'm just sure they're having a bad day and they take their bad day onto Sonic for no apparent reason. Fishmon, I meant let those two you mentioned to be in story mode.

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B Darius said:

In my opinion, I thought that Sonic Adventure DX, Sonic Adventure 2: Battle and Sonic Heroes were good games. And another thing, Phantom. Don't you play any other games besides Sonic? Because that's all you freaking talk about. As for me, I like to play Mario, Sonic, Mortal Kombat, Pokemon, Kirby, Bomberman & Ninja Turtle games.

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Captain Jamesman said:

I know. Reviews can't always be right. If there's a game worth hating in my opinion, I'd say it would have to be Grand Theft Auto & Halo. Those games just drive me crazy! Go go Sonic! I hope Silver is playable in this, even though I'll mostly play as Sonic.

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Sonic Phantom said:

Just because I'm a Sonic fan doesn't mean I only like Sonic. I play other games as well. I just rarely talk about other stuff than just Sonic. So you don't have to be so mad about it.

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Sonic Phantom said:

Oh and Darius, the next Sonic game will still have the Sonic X voices. That's the truth.

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super silver7 said:

YAY! I loved the first one! I hope this one is as good.

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Sonic Phantom said:

Darius, it's not a crime to talk about something that I/you always talk about. Even if it's something you love. I've loved Sonic ever since I bought Sonic Adventure 2: Battle. And I've been a massive fan of Sonic for about five years now. I don't have to be considered a "fanboy", because I'm not like that. There is of course nothing wrong with that. And if you're wondering what games I play, I play Sonic, Fire Emblem, StarFox, One piece, Legend of Zelda, and WWE games.

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Sonic Phanotm said:

I don't see why everyone hates voice changes. The originals VO were decent. Tails sounded like a two year old. Sonic was decent. Knuckles sounded like Elvis Presley's cousin. Rouge was okay. Eggman was perfect, but I like this Eggman better. I really like Shadow's current voice better. It's darker and a lot better.

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B Darius said:

People said that Shadow sounds more depressed, I agree with them. But Phantom, I'm not obsessed with the Sonic voices, I just don't know what was wrong with the original voices. The boy who played Tails in Sonic Adventure, Sonic Adventure 2 and Sonic Shuffle was only 8 years old. That's where they came up with the idea of making him 8 in Sonic Heroes. Personally, I really don't like the boy/girl who played Tails in Sonic Heroes. He sounds a lot younger, and is scared a lot. As for Knuckles' voice, I liked his voice. But his Sonic X voice makes him sound like an adult. Alright, Phantom. I hope eventually we can squash all of this and talk about something else.

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Fire Emblem Fan 14 said:

Cool! I hope aiai is still playable and Nights.

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DragonFoxCoon said:

I agree with Captain Jamesman. People have got to learn about changes. Especially the people at Sonic Team HQ. I don't care what Sonic Phantom says, but the games took a plunge after Adventure 2 (I'll lay off of Riders, because I never owned/rented it). The same camera issues plagued the series, and the voice acting, no matter who was behind it, was always laughable, reaching a new low in Shadow's "game". And no, I didn't play the new Sonic game for more than five minutes; but it was long enough for me too see the clunky controls and camera angles. I DID play Shadow the Hedgehog, and it was crap crappity crap. PS: I've been a fan ever since Adventure 2 as well. I even went as far as watching that series on Fox for a while (which, by the way, is where the new voices came from). The difference between me and Phantom: I don't come up with lame excuses (i.e "people have no taste in Sonic games") as to why people don't like games, or jump to defend when someone doesn't like something I do. He may not be a "fanboy" yet, but he's almost there. All he needs to do is to bite off someone's head for not giving a game a perfect score when it got a 9.5 out of 10 (which I don't see Sonic doing any time soon). End rant.

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B Darius said:

That's exactly what I was thinking, DragonFoxCoon. But I disagree with you on a couple of things. I thought that Sonic Heroes and Sonic & the Secret Rings were great games. And also, I don't know why you have to diss the Sonic games so much. You and Phantom have only been a fan of the series since Sonic Adventure 2, which came in 2001. I've been a fan of Sonic since 1998, when I was only 5 years old. Until this day, I've kept up with the series. If you ask me, I'm the Sonic Phantom. Because I actually KNOW how the whole series is. If you don't like the new Sonic games, just go back and play the old ones. I still do sometimes.

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kareshi is black said:

You guys just talk too much. Who cares if Sonic Phantom is a Fanboy or not? That won't change nothing to the gameplay or voices or anything else! He wants to talk about sonic, let him talk about sonic. You guys want to talk about something else, go post on something that isn't sonic related. Like, not here because this is about SONIC ZERO GRAVITY.

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darkvic said:

Yeah but instead of talking about sonic himself, talk about the game because this is a post for the GAME.

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WiiNinja said:

I still play Sonic Adventure 2 on the Wii. Now THAT game is prime.

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MJVE said:

Cannot wait, I am a big sonic fan. I unlocked everything in the first sonic riders, even the chaos emerald xtreme gear. I rulez! Yay. Ish. Maybe.

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Sonic Phantom said:

Darius, I KNOW the whole series as well. Sonic Riders should do a lot of sequels. Who knows, I think it has the potential to surpass Mario Kart.

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B Darius said:

Hell no, Phantom! It'll NEVER beat the Mario Kart series.

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Captain Jamesman said:

I wouldn't count on it Sonic Phantom. Mario Kart is extremely popular for a reason even I don't know. If they do too much Sonic Riders too quickly, the series might turn old. But hey, you never know. I just hope that if they make another Sonic Riders like this, it should have just as good graphics and animation as Sonic X360.

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Sonic Phantom said:

I meant do one Sonic Riders every few years. And sorry, I meant it has the potential to EQUAL Mario Kart and not surpass, not yet at least. You know what this game needs, more classic Sega characters like Ristar or a character off Streets of Rage.

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Captain Jamesman said:

Now I see your point SP. Sorry about that. But making a whole bunch of Sonic Rider games would take a whole lot of thinking and different ideas just like Mario Kart does. And yes, Ristar should be in Sonic Riders.

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B Darius said:

Did they do that in the first one? Because if they did, they just copied off of Mario Kart.

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dragoon3646 said:

B Darius and Sonic Phantom fight like an old married couple.

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Sonic Phantom said:

Not exactly Darius, they just put them in as to make it more fun. Let's have a debate, what other Sega characters do want to see in this game? And what kind of stages do want to as a racing course? I also want a Streets of Rage stage. For example, while your racing, you can see people beating up other people. That'd be cool.

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Sonic Phantom said:

BIG NEWS! Sega just renewed the 4kids cast and the originals are not coming back.

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Sonic Phantom said:

Big News! Sega just renewed the Sonic X cast. The original voices are not coming back. Plus, NIGHTS has been confirmed in this game.

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Captain Jamesman said:

Despite the fact I don't watch Sonic X, I wonder if the SX crew will stay for the games, or vice versa. Or are the crew going to do both the show & the games?

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raikiri983 said:

Captain Jamesman, this game is for Wii and Playstation 2. Not that I care, since I don't have a PS2, and I don't plan to.

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SON of A Wii1-4 said:

Sega already copied off of Nintendo in sonic for the 360. One of the themes for the destroyed city sounds like the first trap that bowser is in on super mario 64.

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wiicloud9 said:

So how about that Zero Gravity? It's going to rock.

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singapore meh said:

Ughh, why must they drag out the death of my beloved super hero. I have played through every main sonic game since the original, including all 3 on the gba and sonic rush on the ds. But the series has died. The camera in sonic adventure 2 was bad, but the game was still quite fun, but the camera in sonic heroes was just atrocious, leading to so many random deaths, along with horrible control and more random deaths every time you get going fast. It was still ok, but shadow the hedgehog was just painful. There was no redeeming quality of the game. And at the end of the line with sonic 2006, a laughable attempt at a sonic game. I was at the Asia Game show in Hong Kong, watching a kid play this for about 20 minutes. It was hilarious, he spent 5 minutes trying to make a long jump from one ledge to another, but the camera and controls switched 180 degrees mid-jump every time, making the jump practically impossible. Try playing as tails and it's like putting lead boots on sonic. Secret rings had the same camera and control problems, which is unacceptable for a mostly on-rails game. The series is dead. Fanboys be warned.

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Sonic Phantom said:

Singapore meh, the series is not dead. If it were dead, then Sonic would no longer exist. But if you don't like Sonic's new turn, then stop playing Sonic games. I'm not a fanboy saying this because I know there are bad games. Sonic Laybrinth, awful in my opinion. Sonic Spinball wasn't much better. Tails Skypatrol was just laughable. No more bashing Sonic just because he doesn't come out with a perfect game. Sonic is a legend, despite what you are saying. And (as what Matt Hardy would say) he will not die.

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Captain Jamesman said:

Hey, is anyone going to get the new Sega Superstar Tennis game on Wii? It has Sonic & other cool characters like AiAi & Amigo.

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Sonic Phantom said:

You know, CJ, I am! I have the holiday issue of Nintendo Power and they confirmed six characters for that game: Sonic, Amy Rose, Dr Eggman, AiAi, Amigo, and Ulala. Thanks for bringing that up. It's been a long time since you posted something. Thanks.

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SuperMatt said:

This game is going to be fun! Multiplayer will be a blast.

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DeanPOWER said:

I'd consider this as a rental and most likely nothing more. The Sonic games have become a little redundant since 'Heroes' and they struggle to create anything that playable. 'Riders' is just a spin-off taken a little too far, they need to create a new 3-D Sonic Adventure and hopefully not massacre it. Also, may I ask, why do the graphics ALWAYS remain the same? You'd think with all the money they get from the franchise they could invest in better graphics? Every Sonic game looks the same now and it's hard to tell the difference.

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Quartz said:

Heh, Silver's in it.

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Sonic Phantom said:

When I hear people say that the games have gotten worse since Sonic Heroes because of camera angels or controls, you're wrong. It's not the camera controls that are the problem, it's you. Face it, and stop blaming the game. You obviously haven't played the first Riders, and I know that you're bashing it simply because you think it will suck. Well, I would rather hold your judgment until you play the game first.

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akat said:

Woah woah woah. ANOTHER sonic game? All they're doing is flushing the series down the toilet. Now, I'm a Mario fan myself but come on. You've got a blue hedgehog that can run fast (I'd like to see sonic race the flash but that's for another time/place); how many games can you squeeze out of that before you're digging deep in the trash for food? I mean sure, sonic was awesome back then when he first came out but sega's just been getting lazy. Now sonic riders kept my attention for a good while until I got bored with it. Bringing that game to the Wii will be interesting. Now, one thing mario games have that sonic games don't is INNOVATION. It's the same thing every game. Eggman has a plot and sonic has to foil him over and over.

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Sonic Phantom said:

Akat, that was joke post. Unless you have something better to say, you're nothing but a joke. And NO, they are NOT flushing Sonic down the toilet.

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akat said:

I guess it was harsh to say that. But when I was writing the post I was in some sort of rant mode. Now that I think of it, it does actually look sort of good. Hopefully they'll put in the same kind of speed they had in F-Zero X. In the last sonic riders, I felt it needed speed and some sort of item system.

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Sonic Phantom said:

Well I guess apologies are in order. I have seen trailers of this on the site (before Sonic Team took the information off the site), and it has a few types of Gravity. I can't explain it but, it has a TON of speed, more than the first Riders possibly. As for an item system, it won't happen. Because that would sort of be like Mario Kart, which it isn't. But I find Sonic Riders very fun addicting. I mean, when you want to try and buy every type of Extreme Gear, or unlock every character. So I think this installment is coming out quite nicely.

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Captain Jamesman said:

For Sonic Phantom's older post, my computer started going ka-poot, so I had to use other computers for a while. So I haven't had much of a chance to post many.. posts.

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Rags said:

I just got the game. Seems pretty sweet. Maybe I can get a review in.

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Captain Jamesman said:

I got the game too. It's very cool, but short. What was surprising was that 2 Sega characters, AiAi and Ulala were replaced with Amigo and Billy Hatcher. I have nothing against it, but I want AiAi back.

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Sonic Legend said:

The characters are sonic, tails, knuckles, amy, jet, wave, storm, eggman, SCR-HD, SCR-GP, Amigo, NIGHTS, Billy Hatcher, blaze, silver and shadow. But how do you unlock SCR-HD?

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Sonic Legend said:

Doesn't anyone know that Sonic, Shadow and Jet all have the same person do their voices?

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