Pulp Fiction meets zombie B-movies.
Review written by
March 6th, 2009
Just a few months into the Wii's third year and already things are looking far more promising for the 'core' gamer than in 2008. A case in point is The House of the Dead: Overkill, released very early into the year.
Overkill seems to be a spin-off, prequel and reboot of the series all at the same time. House of the Dead's recurring protagonist Agent G stars, but is joined by Samuel L. Jackson clone Issac Washington. Together, the two of them work to contain a 'mutant' outbreak and try to ensure that it doesn't spread much further. Joining them are hottie Varla Guns, campy villain Papa Caesar and disturbed warden Clement Darling. While the plot is definitely nothing to write home about, the sheer amount of B-movie style presentation such as fake movie posters will at least guarantee some laughs.
Gameplay is largely unchanged from previous HotD titles. Players are guided along a linear path while blasting and shooting whatever enemies get in their way. The initial weapon is a simple magnum pistol, but as the action unfolds players get the option of using a shotgun, SMG, assault rifle and eventually a minigun. Almost every weapon can also be upgraded by finishing certain level goals, topping high score lists and gaining certain collectibles in the stage. Doing so earns the player money to upgrade and buy these guns, but also unlocks extras such as videos, art and models.
Overkill's graphics are a mixed bag. The character models are fairly low quality and technical glitches such as clipping occur periodically through the game. Worst of all, the frame rate suffers during scenes of intense action. However, the art style and sheer camp that persists both in-game and in the menus can be seen as charming.
The sound is quite well done and unique at the same time. Rather than being disturbing and intense like in Resident Evil or one of the earlier House of the Dead titles, you'll usually hear some kind of creepy/goofy music that again brings to mind the old B-movie slasher/grindhouse flicks. The music styles used include both disco and country among others. Oddly enough, it fits. The voice actors also do a good job, with the possible exception of Agent G. The actor in question doesn't seem to know in which direction to proceed with the character and at times G can sound stilted, occasionally weird.
Overkill is fun, but unfortunately it doesn't last long. Finishing the game the first time only takes around two hours in total. The unlocked director's cut and dual wield modes don't add much more. Players can continue to unlock more videos, art and models (both 2D and 3D) but this stuff is mainly just for completists. Still, this is always one of those games you'll want to play for short bursts once in a while, just like at the arcade. The game is short, but sweet and would likely get Tarantino's own seal of approval.
Splatoon Was Nearly a Mario Game
Nintendo devs had heated debates
Xenoblade Chronicles Confirmed for New 3DS
Only confirmed for release in Japan so far
Nintendo Reveals Redesigned 3DS and 3DS XL
Redesigned systems have a plethora of improvements
Xenoblade's Shulk Officially Confirmed in Super Smash Bros.
It seems that leak was real
Fish now plays... Street Fighter II
PLACE BETS... NOW!
Super Smash Bros. Leaker Discovered
Leaker was an employee of Nintendo of America
Mario Kart 8 DLC adds Link, Animal Crossing and More
Some awesome roster additions
Pokken Tournament Just Confirmed by Game Freak
Only confirmed for arcades in Japan so far
Leak Reveals Rest of the Super Smash Bros. Roster
No confirmation from Nintendo
Music Player Unveiled for Super Smash Bros. 3DS
Music to my ears
Rob Jones said:
"Looks like we don't have a choice!", I wonder if that's a slight nod to the leak. ... Xenoblade's Shulk Officially Confirmed in Super Smash Bros.
Wii's World is not officially affiliated with Nintendo! (but they wish we were).