Ninjabread Man

Published by Metro 3D, Developed by Data Design

Genres: Action (1 players)

US release date: Oct 2nd, 2007 | EU release date: -

Ninjabread Man user review

This is bad to a whole new level.

Jimmyretard666 wrote this game review.

Review written by
Jimmyretard666

January 28th, 2009

I'm just gonna say this now, ninjabread man is a load of s**t! When I saw it in the store I thought it might be quite good since the name was kinda funny and he does look pretty cool on the front of the case. Little did I know I had bought the worst game I have EVER played.

To start with, there are only three levels, four if you count the tutorial. They all look exactly the same, which is absolutely dreadful. Bland landscapes of what I assume is meant to be cookie dough or something, I'm not sure, and cameo appearances of different biscuits as platforms really doesn't appeal to me. Ninjabread man looks passable I suppose, but is still really very bad.

Ninjabread Man screenshotThe camera is just so annoying! Don't even try to get it to be helpful cause it is like trying to masturbate a goldfish, sorry that I put that in everyone's mind but it is that bad. The controls are even worse. The waggling of the wiimote to sword slash only responds if it feels like it, which as you may have guessed, is not very often and the jumping is really awful.

Correct me if I'm wrong but there are only two types of enemy, two or three sommat like that. 1: Cakes - Understandable for a candy game but surprisingly difficult to kill, the controls really don't help. 2: Bees - What?! What do bees have to do with candy? It doesn't make sense, it is just so stupid!

I could type about how bad this game is for ages but I have stuff to do so I'll end it here. Do NOT buy or rent this game, not even to destroy it!

13%

Gameplay: Gameplay score: 1

Graphics: Graphics score: 2

Sound: Sound score: 1

Lifespan: Lifespan score: 1

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