If you've been playing Cave Story using the new soundtrack, you may have noticed some problems with it. The game's composer Yann van der Cruyssen has put out a note commenting on the issues:
As you've all noticed, there's a lot of weird things going on with the audio, for instance: drum tracks not playing (there is actually drums in the music files we provided), instrument changes delayed, unbalanced mixing. I discovered this yesterday by watching "Let's Play" videos, and I am as disappointed as you.
Nicklas and me have asked many times to sound check the game, but that's not really something we had control over. Of course, the music is still questionable, but I just wanted to say a few words about it since people start to associate us with all the audio oddities in that game. That's quite embarrassing, especially because I feel like we've done the job seriously considering limitations we had and time we spent sorting them out.
3,022 news items
Area Effect Announces Izle for Wii U
Part action, part adventure, all cel-shaded
Nintendo Confirmed As Sponsor For APEX 2015
Another positive step for the Smash competitive scene
Majora's Mask 3D Collector's Edition Contains Skull Kid Figurine
Pre-orders are now open!
Ackk Studios Rings in the New Year with New Y2K footage
Starting the New Year with a bang!
Is Nintendo Making A New Wii U Gamepad?
Recent commercial may have leaked new GamePad model
Zeldathon Relief Announced
Pot smashing for a great cause
Why the Inclusion of The Duck Hunt Dog in Super Smash Bros. Was Brilliant
How the the most hated character in video games rose to the top of the Smash heap
Nintendo Confirms Select Amiibo Have Been Discontinued
Prepare for aftermarket markup!
Super Smash Bros. Director Masahiro Sakurai Unlikely to Return to Series
Suspects series will continue without him
New Legend of Zelda Wii U Gameplay Shown at The Game Awards
Who needs Skyrim???
Wii's World is not officially affiliated with Nintendo! (but they wish we were).