In a recent interview Mike Inglehart of Next Level games spoke about Mario Strikers Charged and its online component.
"This game is about multiplayer and that's been our focus from the beginning. Wi-fi in Mario Strikers Charged is region specific so we can ensure a quality gameplay experience. The game is very twitch based and reactive, so it's important for us to keep lag to a minimum".
Some are up in arms about not being able to compete against other people worldwide, but would you really want to play a game that lags like ass?
Mario Strikers Charged is to be Europe's first online game, the service is set to go online next month.
You're keen to post a comment, but you need to log in first.
Wii's World has teamed up with Enjoy Gaming to give you a chance to win download codes for three of their new games on DSiWare. You could win a code for one of the following:
** Entrants must be in an NoA region (USA, Canada, Mexico or Brazil) **
The Legend of Zelda: A Link Between Worlds review
A bright future for the beloved franchise.
Blaster Master Overdrive review
Blast away while you can.
Spot the Differences: Party! review
Is this game different enough from the rest?
10-in-1: Arcade Collection review
A reminder that there is something to be said for name brands...
Interview with IronFall developers VD-dev
Start your engines
Wii's World is not officially affiliated with Nintendo! (but they wish we were).