Earlier today Emergent Game Technologies revealed that Sadness (by Nibris) would be using their Gamebryo Engine.
Gamebryo is a set of tools that can be used in game development. Some big name titles have been made with it, including:
Porject Manager at Nibris, Tomasz Wisniowski commented:
"Without a doubt, Gamebryo is the most powerful engine available for the Wii. After getting familiar with the engine several months ago we made the decision to choose it. Since then, our team has been working on Sadness and we're quite impressed. We will have a number of graphical effects in our game, which some believe are impossible to attain on the Wii. Gamebryo helped make this possible. We're firmly convinced we made the right choice".
Many continue to doubt whether this game will ever see the light of day, but for now the project seems alive. Nibris also confirm that the screenshot seen floating around recently is genuine.
Living in 8-bit
A journey through the NES, SMS and GB
Wii U 5.1.0 System Update Released
Transfer data between separate consoles
Aonuma Talks New Zelda
Wants the next Zelda to be "vast"
Is There Too Much Fire Emblem in Super Smash Bros?
No, and here's why...
2014 Elite Status Gifts Have Been Announced!
Choose your game..
Cost's Two Cents: The Graphics Asymptote
How much better can we make our games look?
New Features in Pokemon Omega Ruby / Alpha Sapphire
And Pickachu takes up Cosplaying
Fire Emblem Awakening makes a Super Smash Bros splash
Lucina, Chrom, more and a special return guest
New Smash Bros. Character Reveal on Monday!
Posted on Japanese Nintendo Account
Smash Bros. Wii U & 3DS Playable 25th-27th July in London
Available to play at Hyper Japan 2014
Wii's World is not officially affiliated with Nintendo! (but they wish we were).