Let's Tap, a game that is blazing new ground in Nintendo Wii control design.
Developed by Prope, the studio that Sonic the Hedgehog creator Yuji Naka established in 2006, Let's Tap is the first product from the new studio to be released to in North America and Europe. Developed exclusively for Nintendo's Wii system, Let's Tap utilizes a ground-breaking control scheme where the Wii controller is placed on a box or flat surface so that the controller can detect minute vibrations. Players of all ages and skill levels then tap the box or flat surface to interact with the game; there's no need to hold the controller.
Featuring five separate game modes with multiple levels and allowing up to four players for multiplayer action, Let's Tap presents an assortment of different finger-tapping challenges for players to master. In Tap Runner players use differing finger tapping pressure to make simple stick figure racers run through an obstacle course. In Visualizer players are allowed to create dazzling fireworks effects, dramatic paint strokes, amongst other effect as they tap out different rhythm patterns that correspond to different effects. Silent Blocks finds players taking turns removing blocks from a large stack, tapping too hard will result in a collapsing stack of blocks. Bubble Voyager allows players to fly through space, blasting obstacles and enemies in order to reach the far stretches of the universe. And finally Rhythm Tap allows players to time the taps of their fingers to high energy music.
Let's Tap has no review on Wii's World.
You're keen to post a comment, but you need to log in first.
Wii's World has teamed up with Enjoy Gaming to give you a chance to win download codes for three of their new games on DSiWare. You could win a code for one of the following:
** Entrants must be in an NoA region (USA, Canada, Mexico or Brazil) **
The Legend of Zelda: A Link Between Worlds review
A bright future for the beloved franchise.
Blaster Master Overdrive review
Blast away while you can.
Spot the Differences: Party! review
Is this game different enough from the rest?
10-in-1: Arcade Collection review
A reminder that there is something to be said for name brands...
Interview with IronFall developers VD-dev
Start your engines
Wii's World is not officially affiliated with Nintendo! (but they wish we were).