Published by DeepFried, Developed by DeepFried

Genres: Puzzle

US release date: Jan 11th, 2010 | EU release date: -

Price: 0 points


ShadowPlay challenges players by transforming shadows into 100 exciting, unique puzzles. By using the Wii Remote, players manipulate their given objects one by one to create a cumulative shadow that matches the goal.

As more challenging puzzles are unlocked, players will have to find more creative ways to solve problems. You will never look at a slice of pizza the same way again! Winning a round will allow players to advance to the next level as well as score another item to use in the FreePlay Mode where you can unleash your imagination and create your own shadow art. Try creating a bike out of a pineapple or a dolphin out of the shadow of a pear. Family and friends can also jump in to help tackle a puzzle at any time using Local Co-op Mode! ShadowPlay will provide tons of brain-racking fun for players of all ages!

What is even more awesome is that ShadowPlay is the first independent WiiWare game to take full advantage of the Wii MotionPlus, which means you can experience full maneuverability of objects and have even more fun! Of course, the game still works with the Nunchuk controller and will provide loads of entertainment.
"ShadowPlay is a unique game introducing a new way to solve puzzles. Playing with shadows is present in almost every culture in the world, in some form or another, and I think this game taps into a really creative way to express ourselves. I particularly love the FreePlay mode!" says Brenda Bailey Gershkovitch, DFE's C.O.O.

*Key Features: *

  • 100 intriguing puzzles, lots of unique objects for manipulation and 10 themes with various challenging levels provide entertainment for all players of all ages!
  • Wii MotionPlus compatibility!
  • Local Co-op mode allows for collaborative fun
  • Full manipulation of 3-D objects for complete control
  • Bonus FreePlay Mode where you can create your own shadows!
  • How do you ShadowPlay?
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Puzzle games have swarmed the WiiWare platform as developers find that after inventing a unique and innovative formula to base a game around, the rest of the work is methodical and fast. Ordinary puzzle games offer little in story, setting, and usually music as well, but full review

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