Max and the Magic Marker

Published by Press Play, Developed by Press Play

Genres: Puzzle / Platformer

US release date: Mar 8th, 2010 | EU release date: Jan 29th, 2010

Price: 1000 points

Max and the Magic Marker

Max is a young boy, and like most boys he loves to draw.

One day he gets a mysterious marker in the mail. There is no letter attached - only the plain orange marker. Max decides to test it right away, sits down and starts drawing. He draws a monster but as soon as he finishes the lines on the paper start moving and to Max's great surprise the monster runs off the paper and into another drawing. Max realizes that he has to stop the monster, so he draws himself on the same drawing that the monster is in and immediately finds himself inside the drawing......

Run, Jump, Think, Draw! Max & the Magic Marker is a physics-based 2D puzzle platformer, in which the player controls the boy Max and his Magic Marker. While you guide Max in good old platforming fun, the marker provides the game's signature feature: everything the player draws directly inside the gameworld becomes a physical object. This feature is used to complete levels and overcome challenges but it also provides the player with a unique tool that in itself is fun to play around with.

  • Face the challenge of 15 inventive and puzzling levels
  • Use unique drawing control in three beautiful worlds inspired by childrens' drawings
  • Unlock challenges and discover a multitude of secrets and rewards
    Enjoy an original and atmospheric soundtrack by Analogik
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Press Play's Max and the Magic Marker is a game many of us have been excited about ever since the first trailer and screenshots burst onto the WiiWare scene. Now it's been released in PAL regions, and the Danish developers have kindly gifted me a copy for this review. full review

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